Exploited
A downloadable game for Windows, macOS, and Linux
Exploited is the story of Frédérique, an old and exhausted worker getting assigned non-sense lifting tasks because he’s equipped for that ! How much of his life will it cost them ?
A game about choices, boxes, giving away its life at work to buy fancy stuff at home, jumping, using its arms, but mostly doing very annoying tasks with a box in the middle of your FoV that you can merely look around because you have a torticollis ... and broken physics, ofc.
Lift the box, bring it to the green tile, looks simple uh ?
How will you end this story (more than 3 paths possible) ?!
Controls might feel a bit weird as they're unconventional for a 1st person game, they're reminded in the picture to the right. Rotation glitches aren't helping either, sometimes I advise you just restart the level with "R".
If you struggle too much and just want to know the story and endings or you are looking for hints and tips, you can watch my full walkthrough video, which I edited only for the different endings (which is full of spoilers, so I suggest you try the game before) So this is a honest gameplay video which highlights how much Frederique can glitch and how anoying it can be x)
Credits
Everything : HugzFnr
I made this game for the Ludum Dare 44 in 48h then upgraded it in few hours.
Techs
Game engine : Unity 3D 2018 3.14
Code : C# using Visual Studio 2017
3D Graphics : MagicaVoxel
2D Graphics : Photoshop and Paint.net
Audio : Audacity
Recording : Logitech G430 headset
For the project repository with the source code and assets, check here : https://github.com/HugzFnr/LD-44-Exploited
Always looking for feedbacks, feel free to leave yours below :)
Status | Released |
Platforms | Windows, macOS, Linux |
Author | HugzFnr |
Genre | Interactive Fiction |
Tags | 3D Platformer, box, Ludum Dare 44, worker |
Links | Ludum Dare |
Download
Install instructions
Download the .zip then extract everything in a folder, then click the .exe to play !
I have no idea if the Linux and Mac OS builds work or not.
Development log
- Version 4Jun 05, 2019
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